AI Insights · Timothy · October 2021
Top 5 Stickman Games on Android in Germany: Q3 2021 Performance
Explore the performance trends of the top 5 Stickman games on Android in Germany during Q3 2021, including weekly downloads, revenue, and active users.
In the third quarter of 2021, the top 5 Stickman games on Android in Germany exhibited varied performance trends across weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look at the performance of these popular games.
Stickman Hook from Madbox showed a consistent performance in Q3 2021. Weekly revenue peaked at $52 in the last week of September, while weekly downloads fluctuated, reaching a high of approximately 8.3K in the week of August 23. The game also saw a steady increase in weekly active users, peaking at around 43.8K by the end of the quarter.
Slapstick Fighter - Fight Game by Cybernate Pty Ltd experienced significant fluctuations in its weekly downloads, with a notable spike to around 22.6K in early August. Weekly active users followed a similar trend, peaking at approximately 35.6K in the same period. The game's weekly revenue, however, remained minimal throughout the quarter.
Supreme Duelist from Neron's Brother saw a steady number of weekly downloads, averaging around 4.5K. The game maintained a stable user base with weekly active users peaking at 51.5K in early July, before gradually declining to 39.1K by the end of September. Revenue data for this game was not available.
Stick War: Legacy from Max Games Studios showed a moderate performance with weekly revenue peaking at $921 in early July. Weekly downloads and active users remained relatively stable, with downloads averaging around 4K and active users peaking at 14K in early July.
The Archers 2: Stickman Game by BYV had a steady performance in terms of weekly revenue, peaking at $630 in late July. Weekly downloads saw a decline from around 4.9K in early July to approximately 2.5K by the end of September. Weekly active users also saw a downward trend, starting at 13.7K in early July and ending the quarter at around 10K.
For more detailed insights and data on mobile app performance, visit Sensor Tower.